This is phenomenal, the gameplay and mechanics are intriguing enough and could you some minor tweaking, but the animations are some of the best ive seen from any game. I look forward to seeing the future of this game.
excellent work on this. Really. It's fun to play, the inclusion of a Shop makes gathering all those weapons and such not feel wasteful. The mechanics are crisp, the art is wonderful, the characters are great.
Will this get a steam release? And if it is will it have steam trophys or trading cards? Oh and amazing job with the demo, cant wait for the full game!!!
I got a taste... and this some good stuff, As for bugs had a funny part on the 2nd boss we had ko at the same time. so the boss sex scene played out and than the defeated scene.
Couldnt beat first boss cause I am used to controller for my 2-d side scrollers. Im sure theres more good game after that point but I get a sense theres no actual animated scenes as of yet
As for the game, it's great, I really like it in terms of gameplay, music and other aspects, especially the erotic scenes are very well done and the character art. I really like the combination of Castlevenia and Furry, very nice combination from me for this playlen Demo rating for Art 10/10 and Gameplay 10/10 and I am waiting for more content from this game and by the way I joined Pateron to have access to all updates and I hope that it will also be released on the Steam platform someday so that you can enjoy it after paying for it, of course, that's all, keep it up, dear creator.
Just finished playing this a couple of days ago and I have to say, I was gratefully surprised.
To start with, the demo was a lot longer than I expected it to be with a decent bit of content to start off with too.
Artwork is pretty damn good, I have played your other games too and that is an aspect that never really disappoints. I'm a sucker for the retro-style type of graphics, and also the ost's and the way the transitions played out were very reminiscent of those times.
Gameplay loop was pretty fun too, it's quite interesting with a variety of different weapons that you can use to cater to different styles, which depending on what you use you want to strategize a bit more or less accordingly.
I honestly liked the realism behind the bows, where the more you charge it the further the arrow will go and the more powerful the shot will be.
Boss fights, I have to say, were honestly a bit underwhelming.. They were very easy to cheese, for both of them
If you stood close to both of the current version bosses, Zarok and the other one, you pretty much had the fight in your bag as long as you stood outside of the range of their attacks. They would never approach to try and hit them unless you took quite a fair bit of distance from them, those are the only times where they will actively try to chase you
I would personally suggest adding more dynamism to the fights, make them feel a bit more satisfying to battle against. Them actively pursuing you and trying to hit you, you as a player trying to find out those weaknesses and exploiting them, knowing when to heal, etc. Adding a bit more dynamism would honestly make the fights a lot more engaging, would keep the player on your toes so you have to focus on what they will do next.
It would make the block mechanic with certain weapons a lot more useful to be honest, perhaps with the addition of a dodge roll as an auxiliary tool as well
Sex scenes were pretty hot. No complaints from me on that end, I specifically like the fact that there were no exaggerated sexual sound effects, which for me are often times cringey.
Overall a very nice demo and very promising game, will keep an eye out for it :D
EDIT: I forgot to mention a couple things regarding other aspects of the game
Saves were sometimes a bit wonky. Going to the game menu and saving then returning to the main menu would actually save your game, but not in the last position you were in, which was honestly a bit annoying
And also, when you beat the second boss in the caves, for some strange reason a defeat screen appeared after the sex scene finished, which was pretty weird. I had actually defeated him, because he wasn't there anymore when I went back into his arena.
i like it, but i think the enemies are too strong. especially the kobolds with sickles and the second boss. two hits death for a mob you cant reach in meele and the second boss insta kills with any attack
I reallyl ike it so far. A question though, is there are way or a plan to add a way to change the buttons. it is REALLY uncomfortable to twist my hand like that, but if its a engine limitations like if it is some sort of japanese game engine then i guess it wont happen.
Still good game. I like it a lot. like all your stuff. lol although i wished this was gay, but oh well.
You can call me a retard now. I didnt see you can go left and right in the inventory menu and thought there was no settings menu. I am sorry, I take it all back, good game, I like it. Still wish for gay, lol. Love your stuff, sir wurm.
awesome game, but maybe add some enemys that can grapple u like in your other games, would make the gameplay a bit more intresting. but i love the different weapon types a lot
I fuckin love the artstyle and Im very excited for what is to come with this, but I was curious, would there be any like actual in game horny animations, or just game over screens? Even if the in game stuff was like "Oh Im defeated" and then horny, then gameover.
As far as I know from Linux testers, the game runs fine on Wine/Proton. I'd rather not try developing a separate linux build of the game, it wouldn't be a wise use of my time.
Edit: Judging by your other comments, and the fact you (apparently) aren't already aware of this... Maybe you shouldn't be using Linux.
I was aware of this, I just have more luck with native ports and I think promoting Linux as a standard OS is very important. Either way thanks for the unwarranted passive-aggressiveness, wasn't aware you're still a needlessly vindictive asshole
Fantastic, super looking forward to seeing future updates, but is there any way to rewatch the boss cutscenes without replaying the entire game? Edit: nevermind, I was blind to the fact there was a scene viewer.
Absolutely enjoyed the games artstyle in action, the metroidvania exploration was great starting off here, the world you built here I also enjoyed especially the village level.. Plus the highlight being the dirty talk done during the scenes which i wont spoil here.
This game definitely has room for expansion, as someone who is into impreg + lactation. all the breeding innuendos in game make me think, will there be ovum fertilization popups for defeats or successes maybe? I'd personally like it but I get its not for everyone.
I know the game is just starting off and if you can't answer the question right now that's fine or another reason such as including it could be much extra work or you'd rather not have it at all, so on.
There will be no variations on scenes (Defeat/Success, Sub/Dom, etc.) I thought about having some kind of internal scene while doing Simasix's animations, one where his sperm would fuck and replace Zarok's, but I felt like it was too "goofy" and out of place considering how "grounded" the scenes were becoming.
I guess there is that and it would be a little goofy, I was mainly thinking on just a still image popup. I do see how much extra work that would be so i understand. The game is solid so I am going to follow regardless. Best wishes.
A few bits of constructive feedback from when I played at launch:
Camera is a bit nauseating. It seems to detach from the player based on player velocity, but when sprinting and turning around, it jerks around a ton. Could use tweaking
I saw a LOT of stuttering. My PC is pretty beastly, but idk if it's a global thing or due to something specific with my configuration.
Game crashed/softlocked a lot on certain upwards level transitions
Running from a save room to the bosses if you die is made a bit less interesting given that all the enemies you killed don't seem to respawn very easily.
This is a general gripe with lots of h-games, but it's annoying when you don't know whether an enemy/area has a defeat scene or not, so you have to just die to check, and then there's no new scene, and you're sad. Hard to communicate naturally, but would be good to say there's simply one defeat scene per named area, or some better method.
To be honest, I didn't want to have defeat scenes whatsoever, hence the lack of focus on them. I'm not sure how it'd be conveyed that there aren't multiple scenes per enemy or anything - though that assumes you're playing with meta-knowledge of Thirstchasm or games that came after it...
Edit: The crash you're experiencing is only in v0.1.0. I pushed 0.1.1 yesterday specifically to address it and a few others.
achei muito bom o jogo, as cenas de sexo então ficaram lindas igual as splash arts nas falas, aquilo ficou impecável, e os personagens ficaram tão incríveis. espero a atualização desse jogo.
Personally I'd prefer either the first or second hit knocking down the player for a sprite sexual animation. The Game Over or Boss defeat only stuff is a little lacking in my opinion. The freeing and boss defeat scenes were decent enough.
You really stepped up your game with the animations on this one. I'm surprised by the lack of gay considering your other games. This one definitely seems the most polished. Really looking forward to see how great this becomes.
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Looks interesting guess I will try it.
This is phenomenal, the gameplay and mechanics are intriguing enough and could you some minor tweaking, but the animations are some of the best ive seen from any game. I look forward to seeing the future of this game.
excellent work on this. Really. It's fun to play, the inclusion of a Shop makes gathering all those weapons and such not feel wasteful. The mechanics are crisp, the art is wonderful, the characters are great.
Will this get a steam release? And if it is will it have steam trophys or trading cards? Oh and amazing job with the demo, cant wait for the full game!!!
I got a taste... and this some good stuff, As for bugs had a funny part on the 2nd boss we had ko at the same time. so the boss sex scene played out and than the defeated scene.
glitch: pressing the jump/accept button on a empty slot crashes the game
Couldnt beat first boss cause I am used to controller for my 2-d side scrollers. Im sure theres more good game after that point but I get a sense theres no actual animated scenes as of yet
the 1st boss has a animated scene and so does the 2nd one...but that's about it on scenes.
curses that this game aint got no controller support.
Yeah it kinda sucks but playing mouse and keyboard ain't too bad actually.
https://joytokey.net/en/download
There are three.
Wait there is a 3rd?! where is it cause I would love to know. Also great work on the game can't wait for more updates to come out!
Just finished playing this a couple of days ago and I have to say, I was gratefully surprised.
To start with, the demo was a lot longer than I expected it to be with a decent bit of content to start off with too.
Artwork is pretty damn good, I have played your other games too and that is an aspect that never really disappoints. I'm a sucker for the retro-style type of graphics, and also the ost's and the way the transitions played out were very reminiscent of those times.
Gameplay loop was pretty fun too, it's quite interesting with a variety of different weapons that you can use to cater to different styles, which depending on what you use you want to strategize a bit more or less accordingly.
I honestly liked the realism behind the bows, where the more you charge it the further the arrow will go and the more powerful the shot will be.
Boss fights, I have to say, were honestly a bit underwhelming.. They were very easy to cheese, for both of them
If you stood close to both of the current version bosses, Zarok and the other one, you pretty much had the fight in your bag as long as you stood outside of the range of their attacks. They would never approach to try and hit them unless you took quite a fair bit of distance from them, those are the only times where they will actively try to chase you
I would personally suggest adding more dynamism to the fights, make them feel a bit more satisfying to battle against. Them actively pursuing you and trying to hit you, you as a player trying to find out those weaknesses and exploiting them, knowing when to heal, etc. Adding a bit more dynamism would honestly make the fights a lot more engaging, would keep the player on your toes so you have to focus on what they will do next.
It would make the block mechanic with certain weapons a lot more useful to be honest, perhaps with the addition of a dodge roll as an auxiliary tool as well
Sex scenes were pretty hot. No complaints from me on that end, I specifically like the fact that there were no exaggerated sexual sound effects, which for me are often times cringey.
Overall a very nice demo and very promising game, will keep an eye out for it :D
EDIT: I forgot to mention a couple things regarding other aspects of the game
Saves were sometimes a bit wonky. Going to the game menu and saving then returning to the main menu would actually save your game, but not in the last position you were in, which was honestly a bit annoying
And also, when you beat the second boss in the caves, for some strange reason a defeat screen appeared after the sex scene finished, which was pretty weird. I had actually defeated him, because he wasn't there anymore when I went back into his arena.
gonna keep an eye on this game and join the patreon when i get some disposable income
Hey bro just play the demo and I love it. Can't wait to see more updates for this game.
Are H-scenes animated? Or just pictures ?
i like it, but i think the enemies are too strong. especially the kobolds with sickles and the second boss. two hits death for a mob you cant reach in meele and the second boss insta kills with any attack
Klifi sells some pretty broken items, also if you explore the cave a little you can find some good gear. it makes the bosses a lot easier
I reallyl ike it so far. A question though, is there are way or a plan to add a way to change the buttons. it is REALLY uncomfortable to twist my hand like that, but if its a engine limitations like if it is some sort of japanese game engine then i guess it wont happen.
Still good game. I like it a lot. like all your stuff. lol although i wished this was gay, but oh well.
Did you check the configuration menu
You can call me a retard now. I didnt see you can go left and right in the inventory menu and thought there was no settings menu. I am sorry, I take it all back, good game, I like it. Still wish for gay, lol. Love your stuff, sir wurm.
it's a bit wonky (i have a 60% keyboard) but if you check configs and go down you can use the accept button to remap them.
awesome game, but maybe add some enemys that can grapple u like in your other games, would make the gameplay a bit more intresting. but i love the different weapon types a lot
I fuckin love the artstyle and Im very excited for what is to come with this, but I was curious, would there be any like actual in game horny animations, or just game over screens? Even if the in game stuff was like "Oh Im defeated" and then horny, then gameover.
Hope to see some Latex/Goo/Rubber Creatures and mechanics for them hehehehe, looks amazing so far!
I feel this is missing a dodge button and a bit more stamina otherwise this game is great
ART 10/10
Gameplay 7/10
this is wonderful. I really hope development is going well for you, because this is awesome <3
As far as I know from Linux testers, the game runs fine on Wine/Proton. I'd rather not try developing a separate linux build of the game, it wouldn't be a wise use of my time.
Edit: Judging by your other comments, and the fact you (apparently) aren't already aware of this... Maybe you shouldn't be using Linux.
I was aware of this, I just have more luck with native ports and I think promoting Linux as a standard OS is very important. Either way thanks for the unwarranted passive-aggressiveness, wasn't aware you're still a needlessly vindictive asshole
u should use a Virtual box it lets you use other operating systems on a pc
I'm on Manjaro and it runs just fine. If you are already using wine/proton then try another emulator. Otherwise, spin up a VM and use that.
Amazing game, would love to see the full game
Great game!
Fantastic, super looking forward to seeing future updates, but is there any way to rewatch the boss cutscenes without replaying the entire game? Edit: nevermind, I was blind to the fact there was a scene viewer.
The scene gallery is on the main menu.
Love it!
NO WAY dude, you’re not dead? Thats cool
Do you have an email or address to send you a private message?
another banger as usual
naomi is so cute!
The animation and dots are of high quality and very good!
Looking forward to the completion of the project!
How do i open chests? it wont let me
Absolutely enjoyed the games artstyle in action, the metroidvania exploration was great starting off here, the world you built here I also enjoyed especially the village level.. Plus the highlight being the dirty talk done during the scenes which i wont spoil here.
This game definitely has room for expansion, as someone who is into impreg + lactation. all the breeding innuendos in game make me think, will there be ovum fertilization popups for defeats or successes maybe? I'd personally like it but I get its not for everyone.
I know the game is just starting off and if you can't answer the question right now that's fine or another reason such as including it could be much extra work or you'd rather not have it at all, so on.
There will be no variations on scenes (Defeat/Success, Sub/Dom, etc.) I thought about having some kind of internal scene while doing Simasix's animations, one where his sperm would fuck and replace Zarok's, but I felt like it was too "goofy" and out of place considering how "grounded" the scenes were becoming.
I guess there is that and it would be a little goofy, I was mainly thinking on just a still image popup. I do see how much extra work that would be so i understand. The game is solid so I am going to follow regardless. Best wishes.
Game was pretty dope. The art is phenomenal.
A few bits of constructive feedback from when I played at launch:
Excited to see where this goes!
To be honest, I didn't want to have defeat scenes whatsoever, hence the lack of focus on them. I'm not sure how it'd be conveyed that there aren't multiple scenes per enemy or anything - though that assumes you're playing with meta-knowledge of Thirstchasm or games that came after it...
Edit: The crash you're experiencing is only in v0.1.0. I pushed 0.1.1 yesterday specifically to address it and a few others.
achei muito bom o jogo, as cenas de sexo então ficaram lindas igual as splash arts nas falas, aquilo ficou impecável, e os personagens ficaram tão incríveis. espero a atualização desse jogo.
Game seems to softlock frequently when jumping through and 'Up' transition.
Already pushed an update to fix that this morning.
Personally I'd prefer either the first or second hit knocking down the player for a sprite sexual animation. The Game Over or Boss defeat only stuff is a little lacking in my opinion. The freeing and boss defeat scenes were decent enough.
You really stepped up your game with the animations on this one. I'm surprised by the lack of gay considering your other games. This one definitely seems the most polished. Really looking forward to see how great this becomes.
Will it come to Steam?