A downloadable game for Windows

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Skantish is a lewd 2D-Sidescrolling adventure.

A descendant of a long-forgotten exiled tribe, Naomi Locke is determined to produce a warrior-heir with the potential to pull her clan out of exile... Or, that's what her heat makes her believe...

This project is actively in-development, public demos are hosted here on itch.io. If you'd like to support progress, receive preview builds, and more, you may want to look into my Patreon. My other work, social media, and community can be found here.

Thank you everyone for playing! If you happen to encounter any bugs or crashes, please take a screenshot and report them in the comments, or in the Discord server. (I'll be more likely to see it there) I'll try my best to fix any issues that arise, and push patches in a timely manner.

Published 14 hours ago
StatusIn development
PlatformsWindows
Rating
Rated 4.8 out of 5 stars
(16 total ratings)
AuthorCarpetwurm
GenreAdventure, Platformer
Made withClip Studio Paint, Aseprite, GameMaker
TagsAdult, Erotic, Female Protagonist, Furry, Hentai, Metroidvania, Pixel Art, Singleplayer, yiff
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard
LinksPatreon, Twitter/X, Discord

Download

Download NowName your own price

Click download now to get access to the following files:

Skantish Demo v0.1.1 184 MB

Development log

Comments

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Will it come to Steam?

Pretty fun game, However im unable to progress through the forest after the save area because whenever i break an object or kill an enemy it breaks the game generating an item drop error.

Can you post a screenshot of the error?

I hope that you will consider us being able to redo boss fights to unlock defeat scenes with the bosses personally~

There are no boss defeat scenes.

(+4)(-1)

Realy enjoyed your previous games, i think this one is also gona be amazing. you go straight only game or  some lgb stuff too?

(+1)

nice game!

(+6)(-3)

Will we get a male MC option too?

this.

The first boss fight feels terrible. Just 2 taps you with a fight that feels more mashy than anything skillful. Then there's the controls which z,x may have been okay for a Zelda like combat, in a 2D platformer z,x are terrible choices. game would be cool on controller though. The graphics and frame rate is steady and great, the weapons themselves are cool. the enemies seem to jump down and do nothing, the ai needs a few more braincells.

(+1)

Overall great so far only problem I have is that I feel like some of the scythe guys are pretty hard to get to without losing half my hp I think a long cooldown dodge that requires good timing would be a nice addition to be able to more easily gap close against some enemies

I'll consider something like this for the next major build, to be honest it does feel like it's missing a decent evasion mechanic. Especially against the bosses, which have windup attacks that'd feel better if you could backstep or roll through them...

(+1)

I haven't even downloaded the game, but I can tell from the screenshots and design that it's going to be amazing. I didn't expect any new 18+ games from you, but once again you pleasantly surprised me. Thanks!

(+1)

Great game like the one before and i cant wait for the end product.

I have the same problem the game crashes or freeze when i try to go back from the waterfall region to the previous one. It doesnt matter which way i try.

(+1)

What a great game! I've enjoy it a lot so far, the platforming, combat mechanics, enemy and scene designs are so well done. I was a little sad when saw that Naomi was only female cuz I was looking forward a futa option but it's understandable that you chose to not add that due to the amount of work that'd be for you, nevertheless, the character felt so nice to play and got to enjoy every single bit of the game.
Only issue I had was the sometimes the game either crashed or got stuck loading the next area further in the game, after the first boss, every time I jumped up to go back to a previous area, I had those issues, had to force-close the game and reopen it to be able to continue. Got to finish it by evading going up, doing some side missions on the upper areas before continuing further down. Aside that issue, the rest is purrfect and I can't wait to play more of this. 100% sure that I'll buy it whenever you get it on Steam, like the case of Tailbound.
Wish you the best and hope you can keep going with this project!

Thank you! I wanted to take a break today... But, a lot are reporting the same issue with room transitions (Not sure how I didn't run into those) so I'll look into pushing a fix today. No rest for the wicked, huh?

(+1)

 I like the artstyle + its a Metroidvania. I will check out this game, I also saw you made tailbound interesting! Plus, reading the intro the one thing that caught my eyes was "produce a warrior heir" Does that mean what I think it means? (rubbing hands) When I'm done playing I'll make another comment soon for feedback.

(+2)

Game is fun and animations look awesome, though I do have some lockups on vertical transitions...

ran into the same thing, game freezes when jumping back and forth between a vertical transition.

I'll be looking into this today, though I think I already know why it's happening...

(+2)(-2)

This is a nice surprise, I'll definitely check it out later.


I have a Question though, is Asylust still in development? 

(+4)(-4)

I'VE ALWAYS LIKED YOUR ART AND THIS GAME IS RIGHT UP MY ALLY GOOD WORK AND i CAN'T WAIT TO PLAY MORE

(+4)(-4)

well, this is a surprise. good luck with it wurm.