His dash attack can easily be jumped over, or ducked under if Naomi is on a slightly lower slope. His slash attack can be avoided by backstepping during its windup
i understand the reason why you decided to stop the Asylust production and instead make Skantish(good game btw), but ngl Asylust would’ve been another one of the GOAT games you make(sorry for sending this here on Skantish itch.io page, i don’t know if there’s a place to send compliments)
PS: sorry if i’ve made any disturbance, i’m just a fan
Another PS: ik there’s a discord, but i don’t want to accidentally make any trouble or disturbance
glitch( i guess?): I try to change and keyboard input, amd the [ok] buttom is now [???] and i got no way to turn it back(even if i redownload the game, the [ok] buttom is still [???], cause i guess there's some system save outside the game?)
Open data.ini (found in AppData/roaming/Skantish) and delete the section labelled Configuration. (Just find where it says 'Configuration=', then delete that and everything following it up until 'SaveGame='. It will all be on a single line in Notepad.)
My only critique is to add checkpoints before any bosses. The first boss is really annoying to lose against since I have to walk all the way back each time I lost which means it's just a waste of time.
Is no one else finding this game really really hard? haha I'm struggling to even get past the first area 😅
I feel like I'm doing something wrong. Like, I try to fight but end up really weak really quickly, so I try to interspace my hits by dodging but then I just get stunlocked because I ran out of energy. Help??
Just manage your stance meter, and equip the most powerful equipment available to you. If you aren't going out of your way to explore and find chests, you're only hurting yourself.
true well try to find a better weapon that what you alreafy have and equip a armor with regen is gonna help a lot
but if your gonaa take a recomendation i prefer the sword style the log i think is wayy to slow and even being the strongest weapon is also the one that leaves you most exposed as the bow is better in the forest area because is hard to get a clean shot with it is at least if we had a way to aim with the bow
I really really LOVE! this game I wish there is more of these. the game had alot of potential and well made mechanic the artstyle gave off is really similar to Lustyrinth overrall 10/10 not because of sexual scene but the gameplay itself
Nice Game, complete it (Demo). Got once an error. Had full Items Inventar. Open 2 Treasure chest at once (top right side with the water), can't carry anymore. so both items lay on the ground near me. I stand in the middle. So dropped 1 Item. Then I collected both items at the same time. And an error appeared, sorry not sure what it say I closed it so fast, complete game crashed of that too. Next time the game load an old save file which miss some progress.
But seems that the game crash with an error, when you collect more items then you can carry. And only possible, when you stand between 2 items with full Inventary and drop one. Also you will lost a bit progress, because game can't load next time with all Items you collected before.
PS: Joypad Controll would be great. Was hard with Keyboard.
I do wish the game over scene's were animated but aside from that, an incredibly fun game with smooth mechanics, fun weapons and great characters! I'm excited to see where it goes <3
Dev, is it possible to add restrain & struggling feature? (Doesn't have to be sex related.) Furthermore, are there any petrify status in future build? (Every Castlevania have at lease one of those...)
This is phenomenal, the gameplay and mechanics are intriguing enough and could you some minor tweaking, but the animations are some of the best ive seen from any game. I look forward to seeing the future of this game.
excellent work on this. Really. It's fun to play, the inclusion of a Shop makes gathering all those weapons and such not feel wasteful. The mechanics are crisp, the art is wonderful, the characters are great.
Will this get a steam release? And if it is will it have steam trophys or trading cards? Oh and amazing job with the demo, cant wait for the full game!!!
I got a taste... and this some good stuff, As for bugs had a funny part on the 2nd boss we had ko at the same time. so the boss sex scene played out and than the defeated scene.
Couldnt beat first boss cause I am used to controller for my 2-d side scrollers. Im sure theres more good game after that point but I get a sense theres no actual animated scenes as of yet
As for the game, it's great, I really like it in terms of gameplay, music and other aspects, especially the erotic scenes are very well done and the character art. I really like the combination of Castlevenia and Furry, very nice combination from me for this playlen Demo rating for Art 10/10 and Gameplay 10/10 and I am waiting for more content from this game and by the way I joined Pateron to have access to all updates and I hope that it will also be released on the Steam platform someday so that you can enjoy it after paying for it, of course, that's all, keep it up, dear creator.
Just finished playing this a couple of days ago and I have to say, I was gratefully surprised.
To start with, the demo was a lot longer than I expected it to be with a decent bit of content to start off with too.
Artwork is pretty damn good, I have played your other games too and that is an aspect that never really disappoints. I'm a sucker for the retro-style type of graphics, and also the ost's and the way the transitions played out were very reminiscent of those times.
Gameplay loop was pretty fun too, it's quite interesting with a variety of different weapons that you can use to cater to different styles, which depending on what you use you want to strategize a bit more or less accordingly.
I honestly liked the realism behind the bows, where the more you charge it the further the arrow will go and the more powerful the shot will be.
Boss fights, I have to say, were honestly a bit underwhelming.. They were very easy to cheese, for both of them
If you stood close to both of the current version bosses, Zarok and the other one, you pretty much had the fight in your bag as long as you stood outside of the range of their attacks. They would never approach to try and hit them unless you took quite a fair bit of distance from them, those are the only times where they will actively try to chase you
I would personally suggest adding more dynamism to the fights, make them feel a bit more satisfying to battle against. Them actively pursuing you and trying to hit you, you as a player trying to find out those weaknesses and exploiting them, knowing when to heal, etc. Adding a bit more dynamism would honestly make the fights a lot more engaging, would keep the player on your toes so you have to focus on what they will do next.
It would make the block mechanic with certain weapons a lot more useful to be honest, perhaps with the addition of a dodge roll as an auxiliary tool as well
Sex scenes were pretty hot. No complaints from me on that end, I specifically like the fact that there were no exaggerated sexual sound effects, which for me are often times cringey.
Overall a very nice demo and very promising game, will keep an eye out for it :D
EDIT: I forgot to mention a couple things regarding other aspects of the game
Saves were sometimes a bit wonky. Going to the game menu and saving then returning to the main menu would actually save your game, but not in the last position you were in, which was honestly a bit annoying
And also, when you beat the second boss in the caves, for some strange reason a defeat screen appeared after the sex scene finished, which was pretty weird. I had actually defeated him, because he wasn't there anymore when I went back into his arena.
i like it, but i think the enemies are too strong. especially the kobolds with sickles and the second boss. two hits death for a mob you cant reach in meele and the second boss insta kills with any attack
I reallyl ike it so far. A question though, is there are way or a plan to add a way to change the buttons. it is REALLY uncomfortable to twist my hand like that, but if its a engine limitations like if it is some sort of japanese game engine then i guess it wont happen.
Still good game. I like it a lot. like all your stuff. lol although i wished this was gay, but oh well.
You can call me a retard now. I didnt see you can go left and right in the inventory menu and thought there was no settings menu. I am sorry, I take it all back, good game, I like it. Still wish for gay, lol. Love your stuff, sir wurm.
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Comments
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How do you dodge the demo boss's attacks?
His dash attack can easily be jumped over, or ducked under if Naomi is on a slightly lower slope. His slash attack can be avoided by backstepping during its windup
I honestly forgot backstepping was a feature. Oops!
Skantish have potential, good game tho. But sadly that you decided to not release Asylust (still hope for Asylust comeback)
i understand the reason why you decided to stop the Asylust production and instead make Skantish(good game btw), but ngl Asylust would’ve been another one of the GOAT games you make(sorry for sending this here on Skantish itch.io page, i don’t know if there’s a place to send compliments)
PS: sorry if i’ve made any disturbance, i’m just a fan
Another PS: ik there’s a discord, but i don’t want to accidentally make any trouble or disturbance
Really cool game but I miss dick on dick. loved tailbound
glitch( i guess?): I try to change and keyboard input, amd the [ok] buttom is now [???] and i got no way to turn it back(even if i redownload the game, the [ok] buttom is still [???], cause i guess there's some system save outside the game?)
Open data.ini (found in AppData/roaming/Skantish) and delete the section labelled Configuration. (Just find where it says 'Configuration=', then delete that and everything following it up until 'SaveGame='. It will all be on a single line in Notepad.)
My only critique is to add checkpoints before any bosses. The first boss is really annoying to lose against since I have to walk all the way back each time I lost which means it's just a waste of time.
Is no one else finding this game really really hard? haha I'm struggling to even get past the first area 😅
I feel like I'm doing something wrong. Like, I try to fight but end up really weak really quickly, so I try to interspace my hits by dodging but then I just get stunlocked because I ran out of energy. Help??
Just manage your stance meter, and equip the most powerful equipment available to you. If you aren't going out of your way to explore and find chests, you're only hurting yourself.
true well try to find a better weapon that what you alreafy have and equip a armor with regen is gonna help a lot
but if your gonaa take a recomendation i prefer the sword style the log i think is wayy to slow and even being the strongest weapon is also the one that leaves you most exposed as the bow is better in the forest area because is hard to get a clean shot with it is at least if we had a way to aim with the bow
I really really LOVE! this game I wish there is more of these. the game had alot of potential and well made mechanic
the artstyle gave off is really similar to Lustyrinth
overrall 10/10 not because of sexual scene but the gameplay itself
are there any sexual scenes yet in the game im curious
yes, 3 animations and 2 lose screens
对不起,存档文件在哪里
C:/Users/<Your Username>/AppData/Roaming/Skantish/data.ini
Nice Game, complete it (Demo). Got once an error. Had full Items Inventar. Open 2 Treasure chest at once (top right side with the water), can't carry anymore. so both items lay on the ground near me. I stand in the middle. So dropped 1 Item. Then I collected both items at the same time. And an error appeared, sorry not sure what it say I closed it so fast, complete game crashed of that too. Next time the game load an old save file which miss some progress.
But seems that the game crash with an error, when you collect more items then you can carry. And only possible, when you stand between 2 items with full Inventary and drop one. Also you will lost a bit progress, because game can't load next time with all Items you collected before.
PS: Joypad Controll would be great. Was hard with Keyboard.
I do wish the game over scene's were animated but aside from that, an incredibly fun game with smooth mechanics, fun weapons and great characters! I'm excited to see where it goes <3
would love controller support
You're doing an excellent job! Great game!!!
Will there be a Android version in the future?
Could really do with save points near the bosses, but besides that it's really fun!
short but great,ilove the scene with dragons so much。would there be “game” with multiple enemies in the future?
What happened to Asylust? any chance of getting the game on the future or is it over
https://itch.io/post/11963788
From the looks of it, it would've taken a deep dive into some dark topics, at last you followed your senses of stopping
thanks tho
Great game!and Great scene)
But I think there should be a savepoint near to the boss room.Everytime I died was a beginning of parkour to me.(
And more,I was shortage in the recover,I run it out before facing the boss(
Great game!! keep it up. I would love to have a chest by the shop, so i can quickly storage and sell items. Also idk where the demo ends.
Controller support please, for 2d side scroller game like these is a must have, thanks.
Dev, is it possible to add restrain & struggling feature? (Doesn't have to be sex related.) Furthermore, are there any petrify status in future build? (Every Castlevania have at lease one of those...)
wurm is back, i guess.
Looks interesting guess I will try it.
This is phenomenal, the gameplay and mechanics are intriguing enough and could you some minor tweaking, but the animations are some of the best ive seen from any game. I look forward to seeing the future of this game.
excellent work on this. Really. It's fun to play, the inclusion of a Shop makes gathering all those weapons and such not feel wasteful. The mechanics are crisp, the art is wonderful, the characters are great.
Will this get a steam release? And if it is will it have steam trophys or trading cards? Oh and amazing job with the demo, cant wait for the full game!!!
I got a taste... and this some good stuff, As for bugs had a funny part on the 2nd boss we had ko at the same time. so the boss sex scene played out and than the defeated scene.
glitch: pressing the jump/accept button on a empty slot crashes the game
Couldnt beat first boss cause I am used to controller for my 2-d side scrollers. Im sure theres more good game after that point but I get a sense theres no actual animated scenes as of yet
the 1st boss has a animated scene and so does the 2nd one...but that's about it on scenes.
curses that this game aint got no controller support.
Yeah it kinda sucks but playing mouse and keyboard ain't too bad actually.
https://joytokey.net/en/download
There are three.
Wait there is a 3rd?! where is it cause I would love to know. Also great work on the game can't wait for more updates to come out!
Just finished playing this a couple of days ago and I have to say, I was gratefully surprised.
To start with, the demo was a lot longer than I expected it to be with a decent bit of content to start off with too.
Artwork is pretty damn good, I have played your other games too and that is an aspect that never really disappoints. I'm a sucker for the retro-style type of graphics, and also the ost's and the way the transitions played out were very reminiscent of those times.
Gameplay loop was pretty fun too, it's quite interesting with a variety of different weapons that you can use to cater to different styles, which depending on what you use you want to strategize a bit more or less accordingly.
I honestly liked the realism behind the bows, where the more you charge it the further the arrow will go and the more powerful the shot will be.
Boss fights, I have to say, were honestly a bit underwhelming.. They were very easy to cheese, for both of them
If you stood close to both of the current version bosses, Zarok and the other one, you pretty much had the fight in your bag as long as you stood outside of the range of their attacks. They would never approach to try and hit them unless you took quite a fair bit of distance from them, those are the only times where they will actively try to chase you
I would personally suggest adding more dynamism to the fights, make them feel a bit more satisfying to battle against. Them actively pursuing you and trying to hit you, you as a player trying to find out those weaknesses and exploiting them, knowing when to heal, etc. Adding a bit more dynamism would honestly make the fights a lot more engaging, would keep the player on your toes so you have to focus on what they will do next.
It would make the block mechanic with certain weapons a lot more useful to be honest, perhaps with the addition of a dodge roll as an auxiliary tool as well
Sex scenes were pretty hot. No complaints from me on that end, I specifically like the fact that there were no exaggerated sexual sound effects, which for me are often times cringey.
Overall a very nice demo and very promising game, will keep an eye out for it :D
EDIT: I forgot to mention a couple things regarding other aspects of the game
Saves were sometimes a bit wonky. Going to the game menu and saving then returning to the main menu would actually save your game, but not in the last position you were in, which was honestly a bit annoying
And also, when you beat the second boss in the caves, for some strange reason a defeat screen appeared after the sex scene finished, which was pretty weird. I had actually defeated him, because he wasn't there anymore when I went back into his arena.
gonna keep an eye on this game and join the patreon when i get some disposable income
Hey bro just play the demo and I love it. Can't wait to see more updates for this game.
Are H-scenes animated? Or just pictures ?
i like it, but i think the enemies are too strong. especially the kobolds with sickles and the second boss. two hits death for a mob you cant reach in meele and the second boss insta kills with any attack
Klifi sells some pretty broken items, also if you explore the cave a little you can find some good gear. it makes the bosses a lot easier
I reallyl ike it so far. A question though, is there are way or a plan to add a way to change the buttons. it is REALLY uncomfortable to twist my hand like that, but if its a engine limitations like if it is some sort of japanese game engine then i guess it wont happen.
Still good game. I like it a lot. like all your stuff. lol although i wished this was gay, but oh well.
Did you check the configuration menu
You can call me a retard now. I didnt see you can go left and right in the inventory menu and thought there was no settings menu. I am sorry, I take it all back, good game, I like it. Still wish for gay, lol. Love your stuff, sir wurm.
it's a bit wonky (i have a 60% keyboard) but if you check configs and go down you can use the accept button to remap them.